Saturday, June 18, 2011
A "Game" Runs!
Yay! After a few days of work I got the editor to run the user's current project! The game opens up and loads a level and then executes all of the scripts in each object. I also worked on saving and loading a project. It's not 100% done but the resources are saved and then loaded again. I also made some optimizations to the scripting engine, but there is still a lot more to be done until it's at game ready speeds. I'm not sure how much I'll be working on it this week because I just got a PS3 and I start work on the 22nd. Maybe I'll get some more done on the project saving and maybe start on mesh management and applying them to objects!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment