Saturday, June 18, 2011

A "Game" Runs!

Yay!  After a few days of work I got the editor to run the user's current project!  The game opens up and loads a level and then executes all of the scripts in each object.  I also worked on saving and loading a project.  It's not 100% done but the resources are saved and then loaded again.  I also made some optimizations to the scripting engine, but there is still a lot more to be done until it's at game ready speeds.  I'm not sure how much I'll be working on it this week because I just got a PS3 and I start work on the 22nd.  Maybe I'll get some more done on the project saving and maybe start on mesh management and applying them to objects!

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