Monday, February 21, 2011

Started on scripting

I started designing and planning out how I'm going to be incorporating the AngelScript engine.  My hope is that later on down the line of this editor that I create my own scripting engine specific to the editor and hopefully faster.  However, until then AngelScript will do just fine.  I hope to have a simple implication ready by the end of week, but I have a lot to do other than running AngelScript to make it work (Script editor, object script list, the base game, etc.)

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