I started designing and planning out how I'm going to be incorporating the
AngelScript engine. My hope is that later on down the line of this editor that I create my own scripting engine specific to the editor and hopefully faster. However, until then AngelScript will do just fine. I hope to have a simple implication ready by the end of week, but I have a lot to do other than running AngelScript to make it work (Script editor, object script list, the base game, etc.)
No comments:
Post a Comment