Saturday, February 26, 2011

More to do than expected...

Shortly into the design process of incorporating the scripting engine I realized that I need to be able to load a final product of the game.  In order to do that I must be able to save levels.  In order to save levels I have to be able to manage levels in the editor.  So that's what I've been doing!  The past week I've been working on in editor level management.  It's working well now so tomorrow I'm going to start on writing the level saving system and then I'll be very close to starting on the scripting engine.  By the end of next week I will either have simple scripting ready or be very very close!

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