Sunday, March 27, 2011

Some updates

Well this week I didn't get a whole lot done, but I did get some significant things fixed.  One being a performance issue where the scene was laggy with it it being empty, and a couple of input problems were fixed.  However, I also started working a new resource management system.  I ditched the previous content browser window and swapped my level list window in the AUI with a resource list.  This is set up like Game Maker where there are core folders (Models, Levels, Textures) and each of those core folders can only hold the resource type that they denote.  So the Models folder can only hold Models, etc.  I have basic importing working, but I'm still in the early stages of this addition.

Monday, March 21, 2011

Started Again!

I didn't get the website finished yet, but I really wanted to work on the engine so that's what I did!  I got some basic file management stuff done like creating a new project and running a project, but I'm still working on the media management.  Hopefully by Sunday I'll have a fully working (but simple) editor working!

Saturday, March 12, 2011

Temporarily stopped

I've been working on a programming website with a friend of mine for the past week or two so I haven't really worked on the engine at all.  Once the website is up and running I will be getting back to the engine, and I will be posting updates on the website rather than this blog.  Once I get to the alpha/beta stages I will also be hosting downloads on that website for this engine.  I can't give an accurate estimate of when I'll start working on the engine again, but it will be soon!

Saturday, March 5, 2011

Not much progress

I got some level loading/saving things done but I ended up focusing most of my efforts on getting a website with a friend of mine up and running.  The website will include tutorials, other projects we're working on, and will contain information for this engine.  Hopefully I will get a blog in there too so I can have everything on that website.  That's all for now, check back in a week for some more updates!